Following the pattern set by pretty much every other game these days, Resident Evil Revelations 2 will feature a micro transaction system.
This will be limited to the game’s RAID mode and allows players to purchase life crystals, essentially allowing them to continue a mission if they die. Capcom went on to say that players will also be able to unlock these crystals by completing daily challenges.
Personally I’m not a fan of this approach as it removes all challenge from the game. Yes they are optional but what’s the point of slogging through a difficult mission to gain an upgrade if someone with an infinite wallet can just buy their way to the same result?
Playground games has confirmed that Forza Horizon 2 will have no micro transactions at launch.
Creative Director Ralph Fulton said, “The approach we’ve taken is that we’ve designed our game at Playground Games from the ground up to be fair, to be fun, to be rewarding. That’s incredibly important to us. For that reason, we will launch in September without tokens. We’ve got an amazing list of 200 plus cars, and we want you to explore it. We want to enable you, at very regular intervals, to be able to change your car, pick a new one from the list. If that doesn’t work out, you’re able to buy a new one really quickly.”
This is great news. Forza 5 was released with plenty of micro transactions which spurred outrage from fans. Nice to know that they listened. Horizon 2 is due for release at the end of September.
Titanfall will not feature microtransactions! Respawn have stated in a question on their official twitter feed.
In a games industery where this has become the normal, its nice to see that one development company is not going to persue it. No word on DLC or even a season pass, but i can assume that this will be announced closer to launch.
Forza 5 is certainly one of the stronger X1 launch titles. Personally I don’t really care for it’s Drivatar system (most people decide to play the game like they’re in bumper cars…) but overall its a very pretty racer filled with plenty of content.
One major issue with it currently however is its huge focus on micro-transactions. Typically, players are awarded 7,000 credits for winning a race, but decent vehicles cost around 1,000,000, leaving players no choice but to buy credits with real money unless they wish to grind away for hours.
Turn 10 has fortunately taken this feedback on-board and has announced that, as of December, credit pay outs will be much higher via it’s Forza Rewards loyalty system. They also went on to say that Limited Edition owners will be gifted an extra car or two and that all cars will go on sale with 50% off this weekend.
Micro transaction are an ugly thing and I can see them being shoe-horned into a lot of first party Microsoft titles for a while. Hopefully the community stays wrong and tells them where to stick it.
Dave – NGXN